AI Insights · Timothy · September 2025
Top 5 Hybridcasual Games on Android in Greece: Q3 2025 Performance
Explore the performance trends of the top 5 hybridcasual games on Android in Greece during Q3 2025, focusing on downloads, revenue, and active users.
In the third quarter of 2025, the hybridcasual gaming segment on Android in Greece showcased varied performance trends, according to data from Sensor Tower. Here’s a closer look at how the top five games fared.
Tile Club - Match Puzzle Game from GamoVation had fluctuating weekly downloads, peaking at approximately 7.8K in early July and maintaining a steady rate around 7K towards the end of the quarter. Weekly revenue showed a significant drop from $197 to $1 by late August, with a slight recovery to $100 by the end of September. The game maintained a strong base of active users, increasing from 52.5K to 56.6K.
Pizza Ready! by Supercent, Inc. experienced a decline in weekly downloads from 7.1K at the start of the quarter to 3.2K by the end. Active users also decreased from 28.7K to 23.5K. The game did not generate revenue during this period.
Hole.io, published by VOODOO, showed a steady download pattern with a mid-quarter peak of 5K and a rise to 5.9K in the last week of September. Active users remained relatively stable, averaging around 18K, despite a dip in mid-September.
Referee Simulator 3D from JLabs Games saw a sharp decline in downloads from an initial 11K to about 1.5K by the end of the quarter. Active users mirrored this trend, dropping from 16.8K to 1.8K.
Finally, Stumble Guys by Scopely recorded a notable fluctuation in downloads, with a peak of 5.7K in mid-August before declining to 1.6K. Revenue decreased from $3.1K to $861, while active users dropped significantly from 65.3K to 54.4K.
For more detailed insights and data, visit Sensor Tower’s comprehensive reports.